Product update

Release Notes - April 22, 2025

Product & Engineering avatar
Shared by Product & Engineering • April 23, 2025

Here's what's new in our latest product update:

Blender Integration

We’ve released a Blender integration that enables you to import and parametrically modify Blender models directly in the Luminary platform. With this capability, you can easily generate geometry variations that can be simulated at scale to generate datasets for physics AI model training.

Explore the Blender integration tutorial here.

Geometry: Configurations

Configurations allow you to easily swap between different, previously set-up geometry variations. When you create a Configuration, you set up each configuration as a set of 0, 1, or more volumes and give it a unique name.

You then choose an active configuration. All volumes associated with the active configuration are kept, while volumes not associated with the active configuration are removed from the model. You can later choose a different active configuration, and the model will be updated to display the volumes associated with that configuration instead.

Geometry: File Swapping

We've added a button to the Import panel that allows you to swap the file to easily swap in a different geometry file.

Other Enhancements

  • Minimum and Maximum Resolution controls are now available for Shrinkwrapping

Fixed Issues

  • Adding a monitor plane or point wouldn't update the geometry tree until the page was refreshed
  • Visualization filters were being generated before fields are available