Here's what's new in our latest update:
We're excited to release our new workflow-based user interface. The interface has been restructured into logical stages, with visual cues to guide you towards completing necessary tasks before running simulations.
Read our introduction to the new interface here.
Note: Due to the magnitude of changes, you may experience some issues when first interacting with the app. If so, please refresh your browser by holding Shift and clicking the refresh icon. This will load the latest version of Luminary to your browser.
Tags are Luminary's new mechanism for organizing and referencing geometric entities within the platform, replacing the previous grouping mechanism.
Tags are a useful enhancement for workflows that involve geometry modifications, saving/reloading settings, or referencing entities across different projects.
Read our guide for working with Tags here.
Here's what's new in our latest update:
Previously, we released Luminary's client-side visualization for pre-processing and geometry modification. We're excited to now extend this to post-processing, enabling more responsive and higher quality visualization.
We've implemented an interactive interface for creating and placing boxes. You can now simply drag arrows to resize or move the box.
A checklist has been added to the top-right of the geometry modification tab to provide better guidance on the steps that you need to complete before moving on to simulation setup.
The contextual menus have been improved to make it easier for you to find and select geometry when right-clicking surfaces and volumes.
Key changes include:
When specifying the direction of an Output, an arrow will now be displayed as a visual reference. For moment outputs, the center of the arrow represents the moment center.
Functions to information has been added to the SDK, providing access to the features and feature issues for a Geometry. Read more about the release here.
Here's what's new in our latest update:
The Reynolds Number is now automatically calculated and displayed based on the Reference Values you input.
Viscous Drag (N) and Pressure Drag (N) have been added as scalar quantities in the Outputs list, allowing you to evaluate each component of drag independently.
Previously, a mesh that was uploaded via the SDK was not accessible in the Setup tab. When opening the Results tab, the Geometry tree panel was also not visible.
Now you can upload a mesh to a project via the SDK and seamlessly use it for model setup, solve, and post-processing in the UI.
Here's what's new in our latest update:
Luminary's Starter Edition is a plan for engineers who want to get started on the platform quickly. The plan gives users immediate access to the platform, along with $500 in free credits. You can learn more about the Starter Edition here.
If you know anyone who might be interested in trying out Luminary, invite them to sign up here.
Previously, a Box could be created using the center and side lengths as input parameters. We've now added the option to define a Box using corners.
Under Shape Definition, select Corners and enter the coordinates for the Bottom Left and Top Right corners of the box. You can also rotate the box using the Orientation input fields.
After running a solve with Lumi Mesh Adaptation (LMA), you can now select the final version of the adapted mesh from the mesh list for use in subsequent simulations
Here's what's new in our latest update:
Previously, all volumes were imprinted when using the imprinting functionality. Now you can select a subset of the volumes in your model to imprint.
When you select Imprint from the toolbar, Imprint All is checked by default. This will imprint all Volumes when you click Apply:
Unselecting this option will enable you to select specific Volumes to imprint from the geometry tree:
Read more about Imprinting here.
Here's what's new in our latest update:
Previously, a single reference length was used across all moments, but now you can optionally set different reference lengths for pitch, yaw, and roll. Read more about reference values here.
When loading or refreshing a simulation result for "Completed" simulations, the final iteration is shown by default. This has now been extended so that when you load a Failed' or 'Suspended' simulation the final solution available is shown.
The Luminary Cloud Python SDK has been updated to version 0.7.0. Learn more here.
Here's what's new in our latest update:
Adjoint sensitivity analysis is used to determine how the output of a simulation is affected by small changes to its input parameters. Learn more about this new feature and how to use it here.
Now when you create physics, solution residuals are created automatically. Access these under the Outputs section of the control panel.
Some users were unable to upload Rhino files.
Here's what's new in our latest update:
Click on Simulation Issues at the bottom of the screen to launch the console and see which items still need to be configured before you can run a simulation.
Inlet boundary conditions now support temporal (time varying) tabulated profiles. Learn more about tabulated profiles here.
Previously Luminary3D, our visualization service, was only available for uploaded CAD models, but we've expanded it to include meshes. You'll notice an improved experience, faster load times, and new features for easier viewing of model surfaces.
Now you can upload multiple geometry files at once. A max of 5 files of the same type can be uploaded at the same time.
Now you can view the initial solution for your simulations. Additionally, when a simulation is cancelled, Luminary will still write a solution.
Click the button in the bottom toolbar or press shift + F to zoom to selected surfaces.
Here's what's new in our latest update:
When exporting results to a CSV, some users noticed inconsistent and incorrect headers.
Here's what's new in our latest update:
We've updated the control panel with floating property panels for easier navigation. Click the icon in the corner to dock or undock properties from the main control panel: